MAIZE - 2016 ( PC/Steam )
by Finish Line Games

Game Website : maizethegame.com

Maize is a first person adventure game about what happens when two scientists misinterprets a memo from the U.S. Government and create a sentient corn. 

I was a 3D Modeller through out my time during the production, supporting my Art Director (Paul Leli), Level Designers (Eddie Faria, Dan Maendel, Paul Leli) and Coder (Keenan Smith) to ensure that things work and it looks good. My Contributions to the game were focused on producing high quality Environment Objects (Static & Animated) and Interactable Objects for the players to view close.  A few of those are shown here. 

Tools : Zbrush, Photoshop, Allegorithmic Suite, Quixel Suite, 3DS Max, Unreal Engine 4, Marvelous Designer

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All Objects except for the metal table, cans, gas tank and portable bbq are produced by me. Level Design Produced by Eddie Faria and Paul Leli.
All Objects except for the foliage, globe and painting are produced by me. Level Design Produced by Eddie Faria. 
Level Design Produced by Eddie Faria
Level Design & Art Produced by Eddie Faria and Daniel Maendel.
CONCEPT ART by PAUL LELI
JUST A FEW FILLER PROPS/OBJECTS PRODUCED FOR THE GAME.
CONCEPT ART by PAUL LELI