MAIZE - 2016 ( PC/Steam, XBOX ONE, PS4 )
by Finish Line Games

Game Website : maizethegame.com

Maize is a first person adventure game about what happens when two scientists misinterprets a memo from the U.S. Government and create a sentient corn. 

I was a 3D Modeller through out my time during the production, supporting my Art Director (Paul Leli), Level Designers (Eddie Faria, Dan Maendel, Paul Leli) and Coder (Keenan Smith) to ensure that things work and it looks good. My Contributions to the game were focused on producing high quality Environment Objects (Static & Animated) and Interactable Objects for the players to view close.  A few of those are shown here. 

Tools : Zbrush, Photoshop, Allegorithmic Suite, Quixel Suite, 3DS Max, Unreal Engine 4, Marvelous Designer

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I produced all 3D Objects / Props. Level Lighting / Art produced by Eddie Faria
I produced all 3D Objects / Props. Level Lighting / Art produced by Eddie Faria
Level Design Produced by Eddie Faria
Level Art Produced by Eddie Faria
CONCEPT ART by PAUL LELI
JUST A FEW FILLER PROPS/OBJECTS PRODUCED FOR THE GAME.
CONCEPT ART by PAUL LELI